Studio 31


META workshop

Jorge Ortega and Isaac Chen

Studio Description

We believe that creativity is the key to the future of human endeavor.

Design and the value it provides to society is becoming increasingly more influenced by how it is produced; we believe the means of production-although intrinsically linked to the product- instead should be secondary to the intangible values pursued by the design intent being implemented.

As more processes within the design conception and production get automated, the true value of a designer is steering towards being able to find strategies that involve a nonlinear, quasi-logical solutions -unable to be generated by automated processes/scripts or algorithms- to design challenges.

The aim of this studio is to provide a platform from which designers are able to detach themselves from their current intellectual restrains and explore an imaginative approach to the formation of creative solutions from a variety of creative models applied to design and architectural thinking.

Studio Outcomes

The aim of the workshop is to increase the participant’s creative approach to problem solving.

Our design life revolves around reconciliating impossible outcomes; freedom to approach situations objectively, correctly, clearly and comprehensively will allow us to identify the opportunities to achieve and materialize these impossibilities. The workshops are organized in 3 phases: FIRST projection setting; SECOND intervention framework, THIRD implementation.

Format: 10 mins open presentation -all participants are expected to attend all presentations-, open feedback, Q&A and additional notes, briefing and deliverables for next session. Presentations will be in 40 mins blocks with 10 mins intermissions between each block.

The workshop is organized around weekly topics and tasks.

Basic working operands: the whole is more that its individual components, nothing is generated out of nothing, to control the system you need to know and master the system, change is avoidable changing is not, we construct our reality around the stories we tell ourselves.

Studio Leaders

Jorge (BSc. Arch. AA MA, ARB, RIBA) is a registered architect in Mexico and the UK with 20+ years of professional practice. Past professional experience includes Zaha Hadid Architects, Foster & Partners, Woods Bagot (Lon), Aedas (HK) and Hassell; currently Associate Director at Bates Smart Melbourne. He is a keen archer, martial artist & glider pilot.

Isaac (BAppSc. MArch.) is a Graduate of Architecture who studied at The University of Melbourne. Past professional experience includes Aedas (SG); currently works at Elenberg Fraser Architects, Melbourne. An avid photographer and traveller.

Reading & Reference

Thinking, Fast and Slow by Daniel Kahneman, 2011, ISBN 978-0374275631
Nudge by Richard H Thaler and Cass R. Sunstein, 2008, ISBN 978-0-14-311526-7
The Design of Everyday Things, Donald Dorman, 1998, ISBN 978-0-465-06710-7
Stumbling on Happiness, 2006, Daniel Gilbert, 2006, ISBN 1-4000-4266-6
A History of Architecture: Settings and Rituals, Spiro Koskof, 1995, ISBN 9780195083781
The Future of Architecture Since 1889, Jean-Louis Cohen, 2012, ISBN 9780714845982
The Best of Hagar the Horrible, Dik Browne, 2017, ISBN 9781782766940

ST1/31 Monday 6:15-9:15PM, MSD Room 137
ST2/31 Thursday 6:15-9:15PM, MSD Room 137

Contact Handbook Key Dates

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Stop 1 provides enrolment and other support to Bachelor of Design, Bachelor of Environments and Melbourne School of Design students.